At the Tega schools, the numbers of learners in each group is small, resulting in a teacher-student ratio of 1:10 in our largest class, and 1:2 in our smallest!
Because we have so much interaction between teachers and students, we go through the lesson material quickly. Tega Gaikokugo lessons are ahead of some Kashiwa elementary schools.
Regardless of whether we are ahead or not, the learners benefit from review activities. In my lessons, I seldom use games, but for review, I’ve used a variation of Jeopardy for all age levels.
The preparation is easy – make 4-5 categories based on the units that you taught. Create 5 questions of varying difficulty – the easiest questions score 1 point, hardest questions score 5 points. The questions can have closed answers – How many people on page 12? – or open – What sport do you like?
The game play, turn taking and scoring is controlled by board work. Each team has a mark. When they ask for a question and successfully answer, a team member writes their mark over the score for that question.
The learners can play in hans of 4 to 5 or if you have a small class, individually.
They need some language to ask for questions:
Greetings, 3 points, please.
The game play is easy.
1. Make groups. Each group chooses a mark. One member draws it on the board.
2. Teachers explain 1 point questions are easy, 5 point questions are difficult. Model with examples.
3. Drill the question [Category] for [points], please.
4. Decide which team goes first. Number the team members from 1-4. Ask 1s to stand and play Rock, Paper, Scissors. The winner among the 1s starts by choosing a category and points. If they falter at asking, drill their group and have them ask chorally. Teachers read question aloud once.
If the player can’t answer, teachers can tell all 1s to raise hands or Rock, Scissors, Paper to decide who can answer.
5. Rotate through 2, 3, 4 players. Play until all questions are asked or just before time is up.
6. Teams total their points and chorally say their score. Praise the heck out of the winners and/or give stickers.
There are other ways to organize the game play. See what works for your classes.